Another mode allows you to drive cooperatively (up to four players) in a single race. In Pursuit Knockout everyone starts as a civilian car, but the last one at the end of the first lap becomes a cop and needs to cause as much damage as possible to the other speeders. To become the civilian car, you have to tag it and then try to fend off the cops as long as possible until you are tagged again by other players. Pursuit Tag is a race of one civilian car against cop cars. Up to eight players can race together, in the Pursuit Tag or Pursuit Knockout modes, with a few variations. The PC, PS3 and Xbox 360 versions offer online multiplayer, missing from the PS2, GC and Xbox releases. Other features include the possibility to form your own crew, more detailed sculpting features, drifting races (introduced in NFS:U and replaced by drag races in NFS:MW) and the new car classes. Many of them have been featured in previous installments, but there is a new selection and this year's edition introduces powerful muscle cars such as the Ford Mustang and Dodge Charger. This works for NFS: Carbon ONLY as of now Supports any addon cars, as well as many big mods.-Changelog: v1.2 v1.2 + Added protection for adding cars beyond 200 cars per savegame limit. You can delete any added or existing car using config file as well. Enhancements are still unlocked gradually, but the cars have now been divided over different tiers. If the car is already in the game, it will be ignored in the config.